Let us be honest, farming Super Credits in Helldivers 2 is slow, and most players have had that moment where they grab a fancy cape and then, a day later, the store rolls a must-have gun instead. You want to look cool, sure, but on higher difficulty runs the real value is in the gear that actually keeps you alive. That is where buy game currency or items in eznpc comes in, because grabbing the right items while the timer is ticking matters more than any color scheme, so when you see the cheap helldivers 2 accounts eznpc type of upgrades sitting in the Superstore, you do not really want to miss them.
Shotguns And Sidearms That Actually Carry Runs
The DBS-2 Double Freedom shotgun is the one piece that feels almost unfair once you get used to it. It hits for around 840 damage per shot with medium armor pen, which means most mid-tier bugs or bots just vanish if they wander too close. Dump both barrels into a charger's weak spot or a squad of Devastators and you will see why people never take it off their loadout. The catch is ammo and reload speed, so pairing it with a reload kit or anything that cuts downtime between volleys makes a big difference. For your sidearm, the P-92 Warrant is worth watching for in the rotation. The auto-lock mode sounds gimmicky on paper, but when you are kiting stalkers or rushing scouts and your screen is chaos, that snap-to target lock plus the faster projectile speed helps you clean up threats you would otherwise whiff.
Light Armor For Aggressive Or Support Play
On the armor side, BO-8 Light Gunner is the go-to for players who want to stay mobile without feeling like they are made of tinfoil. It is tagged as light armor, so you keep that sprint and dodge freedom, but the Extra Padded perk quietly pushes its defense up into medium territory. You notice it the first time a stray rocket or acid spit does not instantly ruin your day. If you like playing the squad medic, CM-21 Trench Paramedic is hard to beat. It is the only light set that gives you extra stims right now, so you can sprint between teammates, patch them up, and still have enough charges left to save yourself when a bug breach goes wrong. A lot of support players underestimate just how much that extra stim or two changes late-game fights.
Heavy Frames For Tanks And Hazard Builds
If you are the one who always ends up face-tanking bot rockets or standing between your squad and a Charger, B-27 Fortified Commando is where you start looking. With 200 armor rating, it lets you soak hits that would put lighter builds straight into the dirt, and that extra margin gives you time to reload or call down a stratagem instead of going straight to bleed-out. When missions start throwing in gas or fire modifiers, the AF-52 Lockdown and I-44 Salamander become very specific but very powerful picks. AF-52 lets you lean into gas builds, dropping gas clouds that barely hurt you while enemies melt inside them. Salamander does something similar for fire, so if you love flamethrowers or incendiary builds, you can push way closer to the action without immediately burning yourself down.
Spending Super Credits Smartly
The pattern you notice after a while is that the best Superstore buys are not the flashy cosmetics, but the pieces that fix a weakness in your loadout or unlock a new playstyle. A shotgun that deletes armored targets at close range, a pistol that saves your aim when the screen is full of bugs, armor that lets you sprint like light gear but tank like medium, or hazard suits that let you stand inside your own gas or fire and keep shooting. When you are managing limited Super Credits, treating them like long-term investments in your account makes more sense than impulse-buying the latest cape, and that is where sites like eznpc often get mentioned in the community, because once you have the right tools unlocked, every future dive feels smoother and a lot less punishing.